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Repainter’s Guide

Because of certain techniques, not all published CJ4 repaints are compatible with the Working Title CJ4 Mod. This guide gives a short outline of why that is the case and how liveries can be made compatible starting with v0.11.0, as well as providing a heads up on current developments of interest to CJ4 repainters.

White displays (GOTY)

The "Game of the Year" update introduced a change in how the CJ4 LCD screens are mapped. All repaints which were created before that update and use a panel.cfg containing a [VCockpitXX] entry will no longer show the PFD, MFD and FMS screens. The guide below will fix this problem.

Pink interiors (SU5)

Sim Update 5 introduced a number of optimizations, including a more extensive texture fallback management. All repaints which were created before that update miss one fallback line. Because of this, the sim fails to load some textures and shows the pink model beneath.

  1. In the respective livery texture folder, open the file called texture.cfg.
  2. Add the following line at the end of that file, replace the X with the next number in line and save.
    fallback.X=..\..\..\..\texture\Planes_Generic

Handling of Dynamic Registrations

Current State

At the moment, the flags atc_id_enable or atc_id_color are existing in the aircraft.cfg but they do not have any effect on the display of aircraft registrations on the exterior model. Instead, like registrations on the interior model, placeholders for registrations are included in the exterior model files. The exact positioning, size and color are then controlled by the following line defined in the panel.cfg.

painting00=Registration/Registration.html?font_color=black, 0, 0, 1024, 256

The five variables in the end are font-color, left, top, width and height.

Implications

For any manual changes to this line, you will need to create a custom panel. However, by doing so, you cannot include the custom panel and gauges provided by the Working Title CJ4 Mod. Therefore, the livery will break the mod and a red “LIVERY INCOMPATIBLE” warning will show on the MFD.

Workaround

We have provided three panel variations, that should cover most liveries out there. These panels can be aliased by your custom panels and are updated automatically, so that your integration won’t break in the future.

  • Black Registration

    This is the default. Make sure no custom panel is present in your package and the panel= line of the aircraft.cfg looks like this: panel="".

  • White Registration

    Users can still change the registration on your paint, but it now appears in white. Use this option if your paint features are dark tailfin.

    1. Create a custom panel folder in your package.
    2. Reference this custom panel in the panel= line of the aircraft.cfg in your package.
    3. In the custom panel folder, create a file called panel.cfg.
    4. Copy the following 2 lines into that file and save.
      [fltsim]
      alias=Asobo_CJ4\panel.whitereg
      
  • No Registration

    Removes the dynamically set registration altogether. Use this option if you want to explicitly paint a registration onto the textures and don’t want the default registration displayed.

    1. Create a custom panel folder in your package.
    2. Reference this custom panel in the panel= line of the aircraft.cfg in your package.
    3. In the custom panel folder, create a file called panel.cfg.
    4. Copy the following 2 lines into that file and save.
      [fltsim]
      alias=Asobo_CJ4\panel.noreg
      

Submit Your Repaint

If you have made your repaint compatible and wish to have your livery featured in our List of Compatible Liveries, you can fill out the following form.
Submit your livery for review

⚠️ Note

Be aware, that if you decide to use a panel.whitereg or panel.noreg fallback, your liveries will not work with the default CJ4 anymore.
There is an effort underway to allow for repaints that work on both the default and WT CJ4s. We will adjust this guide accordingly, once that method becomes available.